Asides

Too Many Games?

Is there such a thing as too many games? At first glance it is easy to say no! More games means more fun means more yay. But then you think about it and realize that you don’t have the space for all the games or even (some) more games, so boo. I am curious if the right amount of games is too many.

I sometimes think about this after a big convention or going away for a fun weekend with friends. I am always worried about which games I should bring. I do try to go through a thought process of what is being played but I am afraid of leaving a good time at home. Whereas if I didn’t have as many of them, my selection of choices to bring with me would be more limited and therefore less of a “dilemma” of what to bring.

It is a vicious cycle of wanting to get the games for such an event and then accumulating too many to actually use. As a gamer, too much is a problem so I definitely think there is a thing as too many games. I was sort of stumbling upon this in the most recent episode of I Can Deal but my brain lost track. But there is too many games and I think I am approaching that point…

…or I need another bookshelf for games.

This has been “Dork Rambles,” a quick blurb about random board game thoughts I have that hopefully gets you thinking as well as I.

Goodbye UnPub, Hello Unpublished Game Designer Day!

Due to UnPub not posting our library event, not responding to multiple emails, not responding to their contact forum, and not responding on Twitter, we will be rebranding our event in November to Unpublished Game Designers Day!

If you are an unpublished game designer and want to come out to Silver Spring, MD to show off your cool upcoming game, don’t hesitate to reach out.

Pandemic really a solo game?

One of the biggest games out there, Pandemic is a game that I would comfortably says resides with Catan. But recently I got to thinking about how the game works and what it happening. I think the fact that there is only one path of successful moves towards the end of the game kind of points out flaws.

Perhaps the reason why Pandemic can be the pinnacle of Alpha Gamers is because it is really a single player game that is dividing up some of the actions amongst multiple people?

Think about the last time you won or nearly won a game of Pandemic, how often were there really a variety of options for your turn? Or was it more of the group/others saying, “you have to do XYZ on your turn so we don’t lose?” I find myself biting my tongue from time to time to let the players have “their own turn” but they could bring certain doom!

I’ll leave the puzzle aspect for another time but Pandemic might not be the great, group game gamers might think it is.

This has been “Dork Rambles,” a quick blurb about random board game thoughts I have that hopefully gets you thinking as well as I.

Introducing New Games…

It is always a joy to introduce games to people, especially when they enjoy them. The excitement and fun showing in their face is hard to hide. But what if their words afterwards about it are positive but in a negative way?

While I don’t try to dismiss other games (outside of Dominion and We Didn’t Play Test This Game), it kind of makes me take step back when I show someone a new game and then they mention they don’t want to play a game they own any more because of it. On the one hand, they found something awesome. On the other hand, I made them feel like their game is inadequate. Is this something to worry about or a case of not my problem?

This has been “Dork Rambles,” a quick blurb about random board game thoughts I have that hopefully gets you thinking as well as I.