Tag Archives: NTBoardGames

Weekly Spotlight: Tyrants of the Underdark

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Forget this hero crap! Time to root for the bad guys! Equip your daggers, don your cloaks, and ready your poisons: this game is all about letting out your darker side. Welcome to Tyrants of the Underdark, one of my other Origins 2016 top picks. In this D&D IP you get to control a house of nefarious Drow lords vying for control of the subterranean world. But you aren’t just mindless thugs; you’ve got some class. So round up your minions and conspirators, and let’s do some bad.

For those of you unfamiliar with the Underdark, that’s fine, it’s not a requisite for enjoyment. The game easily conveys to the players the sorts of strategies you’ll be employing: guile, conquest, malice, ambition, and obedience. Some are better in a straight fight, while others use trickery and moving targets to confound your foes. You can gain relative status by promoting your followers to your inner circle, or simply assassinating your opponent’s troops. But as fun as it might be to play the villain, the most interesting thing about Tyrants is how these aspects are conveyed through the game mechanics. Continue reading Weekly Spotlight: Tyrants of the Underdark

I Can Deal #021: Board Game Story

CJ and Adam both have a good collection of board games among themselves. But there comes a time when you realize you have too many board games and have to lighten the load. How do you decide what stays and what goes? This is something they are looking to tackle in this new episode.

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I Can Deal #020: Narrative in Board Games

Adam and CJ take another stab at recording the topic of narratives in board games; joining them is a guest, Ruth. Three types of narrative are brought up and discussed.

This is same topic that was originally intended for episode seven but was lost due to technical issues. The same issue has appeared but not as bad; forgive the quality for the sake of good discussion.

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Weekly Spotlight: Infamy

 

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Going to take a break from spotlighting Lovecraft games this week. Instead, I’ve chosen to focus on another genre near and dear to my heart: Cyberpunk. For those of you unfamiliar with the theme, it’s a near future setting in which power is held by massive corporations, organized crime, and police-state militias. Caught in the middle of that is everyone else, trapped in a perpetual rat race to get ahead beneath a glass ceiling as thick and strong as vault steel.

Infamy takes place in such a setting, where the players start with a hand full of cash for bribes to finally end on top of one of the powerful organizations or to reach the ultimate level of infamy. The game’s scope is ambitious, to say the least. Instead of zooming in on microcosms within the setting, like Netrunner with corporation growth pitted against hacker saboteurs, or Murder City and Android with a noir-esque murder mystery, Infamy attempts to condense the entire genre into a 90-120 minute experience. Does it succeed? Ehhhhhh… sort of. It makes a valiant attempt. But the real question is: is it fun anyway? Continue reading Weekly Spotlight: Infamy

Weekly Spotlight: Lost in R’lyeh

 

I know, I know — another Cthulhu game. I realize I just talked at length about one, but I do have something of a confession to make. I’m a sucker for Lovecraft, well… anything… but especially games. I know they spawn like flies in the realm of tabletop, and I know not a single one truly encapsulates the gloom and doom of inescapable horror. The theme is getting close to the point of supersaturation, and yet the Mythos’ rate of use continues to grow. Even as I saw this game at Origins Game Fair, I rolled my eyes and let out an audible sigh… but knew deep down that I was going to play it. And I did. Because of course I did. What I didn’t expect was this particular game stands out not for its theme, but for its twist on a familiar mechanic. Continue reading Weekly Spotlight: Lost in R’lyeh

I Can Deal #017: Greenbrier Games

Adam and CJ are joined by special guest Walter Barber from Greenbrier Games. Learn about how he got picked up by the company, his insights in the industry of board games and thoughts on matters in the hobby today.

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I Can Deal #016: Components Part 3 – Pricings & Inserts

Back to talking about components! This time Adam wants to share his thoughts on pricing of certain games while CJ is curious about a potentially less important aspect of board games, the insert. Do you have any thoughts on pricing and inserts of board games?

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Weekly Spotlight: Red November

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Just when you thought being a gnome in a creaky submarine was bad, everything that could go wrong is about to happen! On the bright side, help is on its way. Will they arrive in time to save the crew or will the forces of nature and decrepit sub spell doom for everyone?

Go under (the post) for a look at Red November.

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I Can Deal #014 – Ameritocracy and Strategies

Adam and CJ are joined by Shane to talk about the game he helped design, Ameritocracy. Currently on Kickstarter, hear about the game, some of the the insight behind it, and the process of running a Kickstarter.

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