I feel in some ways, 2017 was a year of gluttony. Games, oh the games! 2018 feels different already. Maybe this is my “resolution” this year but I am already anxious for Labyrinth’s sale and getting rid of games I know I will not play and haven’t played in years.
2018, the year of the exodus?!
Continue reading 2018 Resolution: A Great Exodus
CJ did his picks of the year, I had to take some time to think about my favorites. It was a tough one because when do games really come out? It might be released from Kickstarter at one point but retail later. Some games might’ve come out at the end of 2016 or 2017 so there is no time to really play them with others. For example, I got Charterstone at the beginning of December, but there isn’t enough time in December to really try that game.
That said, I am only looking at games I have played in 2017. My list will be open to games released in the last three months of the previous year. This is within reason, as some quicker games can be digested in that amount of time.
Also, one can only play so many games!
Continue reading NTBG’s Awards of 2017
Holidays are over so about time to get back to it. Thanks to CJ for writing his Best of 2017, I’m working on mine so look forward to that.
Before that…MAGFest is this weekend! Not trying to do anything special but if you see me around LET’S PLAY SOME GAMES!
This year saw a lot of milestones for the hobby, not least of all being the 50th anniversary of Gen Con– the first time the gargantuan convention sold out. Along with the industry, the games themselves have grown: games like Gloomhaven, 7th Continent, and Massive Darkness made a giant splash both with critics and players as well as promising hundreds of hours of replayability. Even the mammoth game that– arguably– started it all: Twilight Imperium got an upgrade. One might think this year would be my favorite year for the Big Game– capital B, capital G.
Except, my attention has been elsewhere, and I might argue so should yours. This year has also made great strides in small games as well. Now, I have nothing against the grand, complex, narrative driven behemoths. But game innovation isn’t only about adding more, it’s also about refining simplicity. As Eric Lang said, “Complexity is a concession.” My 2017 picks epitomize this notion. Even still it was a difficult task to narrow down, but for the sake of brevity– as I do want to say a bit about each game on the list– I’m only including my top 3 from both traditional and crowd funded publishing; 6 in total. These games have managed to make experiences that are not only simple and inclusive, but also fun as hell. Continue reading CJ’s Board Game Picks of 2017
Dice are mass produced, for the most part. Big ole machines pouring in the liquidified plastic into the mold, closing the mold, and letting it cool in various ways. At least that is how I am thinking dice are made. Then coming back in a machine to paint the indentations or pips.
But what if the dice aren’t perfect after all this?
Continue reading But What If the Dice Aren’t Perfect?
Well this fancy game is out and it has a most interesting insert. It doesn’t seem to immediately work but it might. Some testing will need to be done to see how it stands up.
Hit the jump to check out what’s in the box!
Continue reading What’s Inside My Box: Infection at Outpost 31
There are so many types of dice out there. Different colors, sizes, shapes, and of course sides. It is typically considered a big part of the gaming world. While it is easy to have a game without dice, if a game does have dice, they should be nice. But what makes a good and bad pair of dice?
Let’s talk about some dice!
Continue reading Good Dice, Bad Dice
Pandemic is considered by some to be a staple in one’s board game collection. It is easy to play, can be challenging, and cooperative. But as I’ve expressed earlier about the game and being very unimpressed with Pandemic Legacy Season 1, the game is not in my collection. That is why I was excited when I got this game.
Hit the jump to find out why!
Continue reading Rising 5: My Pandemic Killer
I got Gloomhaven and the Broken Token insert for it. It took me many hours to build it and then put it all away. Here is my mini review of this protect (not Gloomhaven). Should you buy it?
Hit the jump to find out!
Continue reading Broken Token’s Gloomhaven Insert (mini review)
I’ve been waiting for this thing for awhile. After the announcement/release of the Descent app that let’s you play the campaign without a DM, my only wish was it to come out for Imperial Assault. Heck, just keeping track of everything would be a lifesaver. Then Fantasy Flight Games released Mansions of Madness Second Edition which did an incredible job with the app experience.
And now we finally have it for Imperial Assault. It is not said to replace the base game or skirmish mode but be another way to play it. Can’t wait to try this out.